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  1. #1
    Administrator Oscar's Avatar
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    Default Stepped frames for characters


  2. #2
    DQ Senior Member NoxArcana's Avatar
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    Man all this brings more hype for 3d animation class. Animating on 2s looks more life-like than the original, though also a bit more choppy when the soldier is closer to the camera.

  3. #3
    DQ 1337 Member Ducky's Avatar
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    I think the 1's are definitely more fluid and a little more real/pretty, for what value that may have, but the 2's look more stylized and interesting to watch.
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  4. #4
    DQ 1337 Member Ecfor's Avatar
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    oh man, the stepped variant really reminds me of Flash castle

    I think fluid movement (original) will come in handy if there's a slower scene, especially if something's zoomed in. When the stickman enters the scene you clearly see the choppiness but as he moves away it looks much better. If you render Castle 4 ENTIRELY the "stepped way" some folks will assume your system couldn't handle fluid animation haha

    I can't decide which one is the best... I think a combination of both will produce good results.
    Last edited by Ecfor; April 1st, 2017 at 10:52 PM. Reason: ENGRISH

  5. #5
    DQ 1337 Member Ducky's Avatar
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    Quote Originally Posted by Ecfor View Post
    oh man, the stepped variant really reminds me of Flash castle

    I think fluid movement (original) will come in handy if there's a slower scene, especially if something's zoomed in. When the stickman enters the scene you clearly see the choppiness but as he moves away it looks much better. If you render Castle 4 ENTIRELY the "stepped way" some folks will assume your system couldn't handle it haha

    I can't decide which one is the best... I think a combination of both will produce good results.
    I assume from the blog post that all the other moving parts would move at 24 fps, to give it a more intentional look. I feel almost like varying it might look less intentional (like the lag during some of the busier shots in repercussions D2)
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  6. #6
    DQ wannabe Member TheScrow's Avatar
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    Well, I honestly dont like the stepped version. It's more clunky than I'm comfortable with watching, and despite getting that "oh my god why is my browser lagging" feel, it doesn't really achieve anything for me... doesn't make me nostalgic about the old flash animations.
    So yeah, I vote for fluid animation, 24 fps character and floor.
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  7. #7
    DQ Senior Member Tyle's Avatar
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    Boy do I learn something new everyday!
    Stepped version reminds me of handdrawn animation(which I'm a big fan of) - could it be that teeny bit of imperfection that makes the motion more lifelike? Either way, both look good on their own ways but I'd vote for stepped if I have to make a choice.
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  8. #8
    Cynical Puppeteer Victory's Avatar
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    While the first is definitely more pleasant on the eyes, I think the stepped version might help prevent a CGI plastic kind of feel to the animation. Almost giving it a stop motion, heavy kind of feel. I would have to see the animation in context to know which I definitively prefer, but I'm actually leaning towards the stepped version on first impression. The other one looks too smooth and a bit floaty, as far as I'm concerned.

  9. #9
    Ex-staff member Polo's Avatar
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    Stepped.
    Quote Originally Posted by Aval View Post
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