Concerning my thoughts and views on this game, I am rather severely disappointed. Not in just the endings, but they are vitally the problem in this game. But the fact that they hyped this game up to make it a kickass conclusion and offering promises that weren't kept, made me actually resent this altogether. Hell it made me physically ill that I couldn't find pleasure in videogaming for the whole weekend in which I bought it.
Gameplay has been, of course dumbed down again. But worse! I accepted Mass Effect 2 just because it tried new things. Mass Effect 3 was just a copy paste of 2 but less than intractable.
There are basically little RPG elements then in the previous titles. It's just another cover based Gears of War shooter copy that doesn't try anything innovative or new. Same goes for the powers and weapon mods. It's like they tried to put ME2 and ME1's inventory and customization that ended up being an Alpha Protocol but less fun.
Exploration was very very disappointing. I am ashamed that Bioware had the integrity of even removing exploration all together. Forget the fact that there are sidequests! They do NOT count! All there is are the N7 missions and revisiting old squad mates. (Or just new characters who are war assets since they will be available anyway you look at it.) It's like they are punishing us for complaining about this. After coursing through ME2's mining mini game which mind you sucked, I would had liked that back instead of virtually nothing at all. It's been reduced to scanning and picking up War Assets for your fleet.
Hell, I still miss the Mako exploring a large open world because that in Mass Effect
1 made the ME universe big. All it is now is just eye candy and pew pewing at the enemies whenever you are on planets. The maps and levels are terribly linear, they didn't even promise us to have the ability to explore new planets, and having just annoying repetitive combat experiences and interactions got very tedious and boring.
Speaking of interactions, there's technically almost none whatsoever in regards to RPG. Unlike Mass Effect 2 where you can still explore around other planets that of course, are hubs for missions and stores, we are stuck and reverted to the Citadel. I always did enjoy the same fucking places over and over again. Was it bigger and better than Mass Effect 1? Maybe.
Better than Mass Effect 2? Yeah. But is this the ONLY hub besides the other planets where I have to fucking shop and take on missions? (And those missions are the same 'exploration' system addressed in the above) There's almost little to no variety whatsoever. Even with planets not invaded by
Reapers, we can't even simply walk upon the surface without getting blasted by enemies left and right in waves.
Now the last and everyone's favorite complained topic! The Endings.
This is fact: The endings suck. Period. Even the simplest of minds can tell you that. They made this entire game universe and world where your choices are suppose to matter. Everything you did and do from the previous titles to this one affects the fate of the galaxy and the endings. I do not want to hear the same lame ass excuses you have to defend these endings. I don't want a 'brighter' ending, I don't want a 'darker' ending, I don't want a fucking 'happy' or anything ending, I want a logical explanatory and comprehending ending that offers a variety of what it's supposed to offer. Instead, they are virtually the same endings, just branching off in different outcomes. It left us with completely vague and disappointing conclusions. There are massive plot holes that could make Clock Tower 2 hide in shame. It also left even more questions than it did with answers. WHO made the Reapers? Who made this fucking ghostly computer child? WHAT IS THE SIGNIFICANCE OF THE FUCKING CHILD?! WHY DOES HE MATTER!? *takes a deep breath* and the purpose... by god the purpose is the most ugly, illogical and unsatisfying motive the Reapers have. It's just illogical and doesn't make any sense! Killing and turning organics into hybrids just to save them from their own creations from wiping them out? The fact that the Geth and Quarians in my game, actually made peace is reason enough that the Reaper's solutions are flawed. Even for a self aware AI, something like Sunny from I robot would find fault and flaws with this logic.
Mass Effect 3 came so far, yet pushed away everything that was supposed to be Mass Effect. Even worse, they offered no explanation and nothing in return for all that hard work and entertainment we get. No answers, no logical explanations, none nadda. Just a Deus Ex knock off endings that are the same. The same. Damn. Thing. It's like, pick your color. Hell I like Synthesis ending and even destroy and control. But don't make them the primary endings. Don't make them occur without reason or explanation. I do not care for these endings. Especially after uniting the galaxy together to fight against the Reapers, having the Mass Relays destroyed and sending the Galaxy into the Dark Ages just doesn't tell us what's the fate at all! What will happen next? What the fuck did this accomplish? Where is the epilogue or outcomes of our actions? Who wrote this shit?
Disappointing, poorly written and unsatisfying; I do not think Mass Effect 3 became the game I sought.