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  1. #1
    DQ 1337 Member kingmiami's Avatar
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    Default Assassins Creed 3

    Link Turns out AC3 might take place in the American Revolution. What do you guys think of that? Read article below:
    A source has claimed that the next installment in the long-running Assassin’s Creed series from Ubisoft will take place during the American Revolution historical period, although it is not clear whether the main character will actually be a revolutionary.

    The source, which claims to have inside knowledge of the development process for the video games, has told CVG that the French publisher is aiming to deliver a first look at the next Assassin’s Creed at some point before the end of the current fiscal year, which means before March 31.

    Ubisoft has put up a poll asking fans of the franchise to tell the development team when they would like to see the next game take place and the American Revolution was one of the options offered.

    The mythology of the game universe also states that the Apple of Eden is now in the hands of George Washington, the man who led the forces of the newly independent United States of America during their battle against England.

    A piece of downloadable content that was released for Assassin’s Creed: Brotherhood, called the Da Vinci Disappearance, also had a number of coordinates pointing to New York as a possible destination for the series.

    Ubisoft has already promised that the next Assassin’s Creed video game will wrap up the core story of the franchise and will give gamers all the answers that they have craved since the first game, starring Altair was launched.

    The company has also promised that it will be the biggest in-game world seen in the series and it seems that the main character will no longer be Ezio.

    It is not clear whether a move to the American Revolutionary era will also mean major changes for the core mechanics of the series, although a move towards more firearm-dominated combat is inevitable.

    An official announcement from Ubisoft will surely happen before the E3 2012 event in June.

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  2. #2
    Cynical Puppeteer Victory's Avatar
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    I'm excited, but sceptical. The long range combat never had any kind of focus in the previous games and was honestly rather lacking; mostly because the lock-on system was absolutely shit at long range since the game wasn't designed for that. I am excited to finally leave Ezio at peace though - his character was seriously starting to outstay his welcome and by Revelation I just didn't care enough. In fact, I still haven't finished the game even though I own it, and I've even let friends borrow it which really goes to show how where my interests in the series are.

    The problem with the series is that nothing feels new. It just feels like they're slapping more and more shit onto the same ageing mechanics which really bothers me. By the 5th game in the series, we still have identical animations with add-on features, like sprint climbing or hook blade or whatever. I'm so sick of that fucking running animation, you wouldn't believe. I'm really hoping they polish this stuff up instead of releasing yet another updated version of the original game with Altair version 3 as the protagonist.

    Speaking of Altair, my favourite game in the series is still the original Assassin's Creed because it's the only game in the series that makes me feel like an assassin. The missions were all centred around finding tactical information about each target and provided multiple attack opportunities for you to choose from if you completed all the available missions before you moved to strike. Yeah, the missions leading up to the assassinations are pretty crappy, but they felt like necessary preparation, the toil before the reward, and I loved it for the outcome. Ever since Assassin's Creed 2, there's been this real focus on linearity and cinematic gameplay, neither of which feels as satisfying as successfully planning and executing the perfect assassination and escape. I never understood why they didn't keep the assassinations, instead opting for isolated, scripted kills that never seems to call for stealth or fines.

    That said, Assassin's Creed 1 is probably the worst game in the series, taken as a whole, but I can't help but feel a kind of dread over the new sequel. I've just about given up hope that Assassin's Creed is going to surprise me and somehow return back to formula of gathering intelligence and hitting your mark, which seems like a very fitting angle for the American revolution setting but I just can't see it happening. All I see are explosions, open fire fights and Nolan North acting inappropriately nonchalant over the end of the world.
    Last edited by Victory; February 1st, 2012 at 02:07 AM.

  3. #3
    DQ 1337 Member Rockonman's Avatar
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    I'd say it's going to be hard for them to tie the American Revolution into the current storyline created by the other games. Like Vic, I'm skeptical about their pulling it off.
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  4. #4
    They Call Me Calvey Tawl's Avatar
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    I haven't played any of them since the second and to be honest I don't really feel like I've missed out on much. Vic's summed up my feelings almost perfectly, except my favourite has been the second one. Probably soley based on the huge amount of amusement I got from walking up to groups of guards, poisoning one carrying an axe, then walking away and watching him go mental and kill all his friends.
    Quote Originally Posted by leapoffaith View Post
    Aaaw, what's wrong? Did that big meany Tawl hurt your feewings?

  5. #5
    DQ 1337 Member Paperback Writer's Avatar
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    There were such things called "Air" guns back in the 18th century. I'm willing to bet they'll include that.

  6. #6
    DQ wannabe Member BoneyHead95's Avatar
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    I always loved playing Assassins Creed games but when I got to Botherhood I was very bored of it. Revelations was better but nothing was new a part from added things on, the story and the updated multiplayer. The Multiplayer was great but I didn't play it much. In fact I would be happy if there didn't have it in the game. It's only fun when your playing it with your friends.

    It's about time Ezio gone, even know I did like him but he was in about three games. And he had to go sometime. I like the ideal of being in the timeline of the American Revolution. (I don't know how there going to pull that one off) But I really want to see more of Desmond Miles. I want him to be a part of the story more then being the side story. Well we just have to wait and see.


    Can't we just get along

  7. #7
    DQ Senior Member KingOfKong's Avatar
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    though I am yet to play Revelations, I can say that the second Assassin's Creed was my favourite. I partly agree with Victory - the assassinations of the first game really brought out the ol' hitman within, but they were just as linear as the scripted kills of the sequels. The pre-missions were always pickpocket this, beat up this guy and eavesdrop on that other guy, and in the end there were only one - maybe two ways of dealing with your target. With that said, the assassinations should definitely be brought back into the new AC.

    The lock-on system is indeed useless when it is used at long distances, mostly because there's no proper way of aiming the thing and that it never seems to unlock itself at the right moment. I found it extremely annoying when it didn't unlock itself when my target walked around a corner, or ran around on rooftops like a headless chicken, twisting the camera in all directions.
    "I know that human beings and fish can coexist peacefully" - George Bush

  8. #8
    Cynical Puppeteer Victory's Avatar
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    Got this forwarded to me by a friend:

    http://kotaku.com/5889489/assassins-...ative-american

    Seems like America is the next stop. I've had a longer discussion about whether or not the American Revolution was a better choice than the French Revolution, and I'm mostly leaning towards the American one for the historical characters and because France is dead to me as long as I cannot have Percival Blakeney - or the Scarlet Pimpernel - as a pimp assassin.

  9. #9
    DQ wannabe Member Mastersarge Redux's Avatar
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    Quote Originally Posted by Victory View Post
    Got this forwarded to me by a friend:

    http://kotaku.com/5889489/assassins-...ative-american

    Seems like America is the next stop. I've had a longer discussion about whether or not the American Revolution was a better choice than the French Revolution, and I'm mostly leaning towards the American one for the historical characters and because France is dead to me as long as I cannot have Percival Blakeney - or the Scarlet Pimpernel - as a pimp assassin.
    Looks like the rumors was true. I hope... When I got The Da Vinci Disappearance, I looked up online about those L attitude and Longitude coordinates.
    http://maps.google.com/maps?pq=:+43+...ed=0CCsQ8gEwAA
    I am filled with disgust, this film is a bust!

  10. #10
    DQ 1337 Member kingmiami's Avatar
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    Box Art

    http://soundcloud.com/eric-cadien
    "Cause our presence is a present, just to kick it is a blessing"

  11. #11
    DQ 1337 Member Rockonman's Avatar
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    Link broken. Please try again.
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  12. #12
    ADF-01F Razgriz's Avatar
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    *Pointing




    Here you go.

    I haven't had a chance to play Assassin's Creed Revelations yet...

    Pre-Hack 1000th DQ Member, 2008

  13. #13
    Cynical Puppeteer Victory's Avatar
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    I'm not crazy about the Assassin uniform containing the red, white and blues. It's so out of character for a global establishment of murder-monks to wear the colours of the flag. It also strikes me as paradoxical since the character is otherwise depicted as an Apache warrior. Also, for fuck's sake - am I the only one who finds the hooded costume to be completely fucking ridiculous at this point? People didn't dress like this at the time, how is this walking murder machine possibly supposed to blend into the crowd?

    In fact, there's been a real problem with the costume design since Assassin's Creed II, most notably around the concept of social stealth. You can't blend into a crowd when you dress ABSOLUTELY NOTHING like the people around you. The hawk monk motif worked in the first game and sadly ONLY in the first game, and now it just boils down to a trademark appearance that makes about as much sense as walking around dressed as MC Hammer. It looks fucking stupid and serves absolutely no practical function - it's just fan service.

  14. #14
    DQ wannabe Member Mastersarge Redux's Avatar
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    Well, since the box art has some winter like scenery, maybe the practical use for the outfit would be to blend in the snow? If not, shoot me. XD Because every mechanic in AC seems to change or stay the same.
    I am filled with disgust, this film is a bust!

  15. #15
    Cynical Puppeteer Victory's Avatar
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    Quote Originally Posted by Mastersarge Redux View Post
    Well, since the box art has some winter like scenery, maybe the practical use for the outfit would be to blend in the snow?
    Yes - that's why the costume is decorated with large patches of red and blue, which - as we both know - blends perfectly with snow!

    Quote Originally Posted by Mastersarge Redux View Post
    If not, shoot me. XD
    You sure about that?

    Quote Originally Posted by Mastersarge Redux View Post
    Because every mechanic in AC seems to change or stay the same.
    .... Yeah? That goes without saying; either something changes or it doesn't. You do realize you just made an argument that Winnie the Pooh would make, right? "Everything changed except the stuff that didn't."

  16. #16
    DQ wannabe Member Mastersarge Redux's Avatar
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    Quote Originally Posted by Victory View Post
    Yes - that's why the costume is decorated with large patches of red and blue, which - as we both know - blends perfectly with snow!
    You sure about that?
    .... Yeah? That goes without saying; either something changes or it doesn't. You do realize you just made an argument that Winnie the Pooh would make, right? "Everything changed except the stuff that didn't."
    Oh crap. Yeah just shoot me now.
    I am filled with disgust, this film is a bust!

  17. #17

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    Not saying i don't like assassins creed franchise but there all the same even this one is.

  18. #18
    DQ 1337 Member Rockonman's Avatar
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    Not that I've played any of them, and I'd probably agree with you, but you could stand to back that up with at least some examples.
    DQ's medical advisor.
    "What is food to one is to others bitter poison" - Titus Lucretius Carus

  19. #19
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    Looking at the skin and face structure, there is a 50% chance that guy is a negroid. And the ones who wore white suits with hoods at that time... oh, touche.

  20. #20
    Cynical Puppeteer Victory's Avatar
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    Considering that he's using Apache weaponry and that he's another ancestor of Desmond Miles, I'd say that your statistics are pulled right out of your ass. Also, KKK wasn't founded until approximately 100 years after the American Revolution, becuase during "that time" black people were slaves and not seen as people. Thus, I'd say the chance of him being black is around 0%.
    Last edited by Victory; March 2nd, 2012 at 07:10 PM.

  21. #21
    DQ wannabe Member BoneyHead95's Avatar
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    Quote Originally Posted by LDX R3AP3R View Post
    Not saying i don't like assassins creed franchise but there all the same even this one is.
    You can't really say that for this one untill we see some gameplay. But for the other games in the series your right. The only thing that's not the same is the story and an few added things in the game. But I hope for big changes for Assassins Creed 3.


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  22. #22
    DQ Member go_habs_go's Avatar
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    It feels weird that they go at this moment...
    I mean, at that moment, the war is mostly about guns... how are you suppose to fight on close combat (swords, stealth blade, etc.) while all they have are guns???
    I'm super crazy... no arguing please

  23. #23
    Cynical Puppeteer Victory's Avatar
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    Well, to be fair, they have really fucking shitty guns, especially compared to what the Assassins are using. There's a reason why musket soldiers walk in special formations; even if they could aim for shit the guns aren't accurate enough for proper marksmanship. A wall of bullets still kills most things though.

  24. #24
    ADF-01F Razgriz's Avatar
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    I'm just hoping for innovating and better game mechanics to suit the new setting. Even without digging too deep about the game play is like in Revelations, my gut says it would be pretty much the same.

    Now about ranged weapons, the only 'accurate' ranged weapon I can spot on the new Assassin would be the bow - Obvious, eh? Someone suggested that the two single-shot flintlocks that the assassin have would work as powerful short/mid range attacks. Two because the reload times for those pistols are quite long. I understand the hidden gun reloads faster and is quite more accurate but it doesn't have the flexibility to fire with one hand (You need two...) - so I suppose it's like an extremely shortened rifle/musket back in Ezio's days. The flintlocks, I suppose, has the flexibility to fire at opponents around the assassin and the pictures suggests dual wielding. Another suggestion from somewhere says that mounted combat would be more emphasized.

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  25. #25
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    Well, just read a leak from GameInformer: AC3 will be a lot more than the previous games.
    - There will be brand new environments and all-new ways to exploit them to your advantage, according to the creative director Alex Hutchinson.

    - The cinematic presentations will extend beyond combat into a complex way of storytelling. The game will have actually have the Mohawk language (Iroquois) in some scenes. Mohawk was one of the languages of the native Americans.

    - The development cycle was the longest compared to any Assassin’s Creed game. It seems the game was developed simultaneously with the other spin-offs (Brotherhood and Revelations). According to Ubisoft’s CEO, AC3 has been in development for three years.

    - The game tells a story of Templars vs Americans. It’s not about winning the war, but a story based on the main protagonist’s life.

    - The game will feature a new camera, which focuses on the best possible view of the action.

    - The game runs on a brand new version of the Anvil engine.

    - The new Assassin is the son of a Native American woman and a British soldier. He calls himself Connor, but his birth name is Ratohnhaké:ton. Born into the Mohawk, he eventually crosses paths with the Assassins in his search for righteousness.

    - Connor is quiet and stoic, letting actions speak for himself rather than conversing with others. In contrast to Ezio, Connor is a freedom fighter who acts in the name of justice rather than on personal revenge.

    - Settings will include Boston, New York and a large countryside. The countryside will be the setting of about 1/3 of the game, and will be the location of many events during the game. The countryside will be about 1.5 times as big as Rome in Brotherhood.

    - The protagonist will fight on the American side, with primary allies being George Washington, Benjamin Franklin and Charles Lee. However, this does not mean that the Americans are the good guys and the British are the bad guys. Templars are everywhere.

    - There will be seasons in the game, meaning that the sun will shine during summer and the landscape will be covered in snow during winter. This is the best new feature in Assassin’s Creed 3 as far as I’m concerned.

    - You can chain kills in the game using the tomahawk and the knife.

    - Fighting and stealth will be completely re-innovated, with Connor being compared to a “predator”. The player will be able to climb trees and other natural elements, and dual-wielding weapons such as a dagger and a tomahawk is now also an option.

    - Animals will be present in the woods, like deer and bears. The player will be able to kill them and pelt their skins, to sell them later with the reformed economic system of the game.

    - There will be puzzles similar to The Truth, only they will not be given by Subject 16.

    - Desmond will go into the new Animus 3.0 and will find himself going into “significant events”.

    - 100% sync in memories returns, though this time you will be rewarded when you complete memories to 100%. Checkpoints will also be introduced to mission replay, meaning you don’t have to replay an entire mission to get that 100% sync.

    - The Brotherhood, or the Assassin’s Guild, will return in some form, albeit differently than we have seen before.

    - Human shields are in, along with context sensitive actions. The target locking is gone, so the combat dynamics have changed.

    - There is a fast travel system.

    - There will be no more Mercenaries, Thieves, Courtesans, Romani or other factions, but there will be a replacement for them.

    - Den Defense will not return.

    - Expect Uncharted level of character interactions with 2.5 hours of scenes recorded.

    We don’t have much details about the multiplayer yet, but they will be officially revealed soon by Ubisoft. Please buy this month’s Game Informer magazine as there are plenty more details, and they deserve some love as well.
    And yup, I wasn't right, Vic.

    ---------- Post added at 10:41 AM ---------- Previous post was at 10:28 AM ----------

    Quote Originally Posted by Victory View Post
    I'm not crazy about the Assassin uniform containing the red, white and blues. It's so out of character for a global establishment of murder-monks to wear the colours of the flag. It also strikes me as paradoxical since the character is otherwise depicted as an Apache warrior. Also, for fuck's sake - am I the only one who finds the hooded costume to be completely fucking ridiculous at this point? People didn't dress like this at the time, how is this walking murder machine possibly supposed to blend into the crowd?

    In fact, there's been a real problem with the costume design since Assassin's Creed II, most notably around the concept of social stealth. You can't blend into a crowd when you dress ABSOLUTELY NOTHING like the people around you. The hawk monk motif worked in the first game and sadly ONLY in the first game, and now it just boils down to a trademark appearance that makes about as much sense as walking around dressed as MC Hammer. It looks fucking stupid and serves absolutely no practical function - it's just fan service.
    What I have noticed in the AC2 is that not every asassin actually dressed like that. Some people in the faction had pretty normal dresses, but with hoods somehow in the design.

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