I decided to remake this thread, seeing as the last one was, no offense, less sophisticated and informative than I would have liked. That and the fact we've entered "stage three" at Dead Space 2's official site.
So...Dead Space 2, set for release on January 25, 2011, on PlayStation 3, Xbox 360, and Microsoft Windows . It's still being made by the same company that made the first Dead Space, Visceral Games (formerly EA Redwood Shores), who are also the brains behind Dante's Inferno. Unfortunately for them, Dante didn't really turn out to be that great at all. I can only hope that Dead Space 2 will not turn out this way as well.
In this game, you will still be controlling the previous game's protagonist, Isaac Clarke. The game takes place three years after the events of the first game, in which the setting will be The Sprawl, a civilian space station from the remains of Saturn's moon Titan, in which a Necromorph outbreak will also begin. (It has not yet been explained how.) Players will thus be able to experience the infestation unfold from more of start as opposed to the first game. The Church of Unitology and the government will continue to have a large place in the storyline.
Some also speculate, that Nathan McNeil, Gabe Weller, and Lexine Murdoch, the heroes of Dead Space: Extraction (We all know what happened with that fourth one), will also play some sort of role, as they were headed to the Sprawl at the end of Extraction.
There will be many new features to the game, with the main marketing item/gimmick to be a sleek new RIG will wear:
Still if it isn't your cup of tea, the devloper's have also stated that you may use the classic Mining RIG if you like, and it will not be a disadvantage. Among other new features, as opposed to the silent hero he was in Dead Space 1, Issac will speak in the sequel, as well as be able to display a greater range of emotion. He will also be showing his face much more often. There's even a death scene in which the Necromorph pulls of Issac's helmet before killing him.
The Zero Gravity feature has been tweaked, allowing the player to control the direction of their drifting through space and to fire their weapon at the same time:
Also, there will be an online multiplayer mode, although details of this have not yet been revealed by the developers.
Strategic dismemberment will contimue to be a combat tactic. And speaking of which there will also be several new Necromorphs, including "The Pack", reanimated children which attempt to overwhelm their prey with great numbers, "The Puker" which vomits caustic fluids towards its prey, as well as new Slasher varients. You can check them all out at the Dead Space Wiki.
Like the previous game, there will be several tie-in media to promte Dead Space 2, including a new graphic novel called Dead Space: Retribution, which will be released December 7th this year. Also there will be a game for PlayStation Network, and Xbox Live Arcade called Dead Space Ignition, which unlike the other Dead Space games is, according to developers, acting more as an interactive 'text-based adventure' game.
Now comes the part everyone's been waiting for: videos =D
So with my love of Dead Space, put together with seeing all this, I just have one thing to say:
This game must not fail! You hear me!? I will not allow it!!
Yeah so, basically let's have some feedback guys![]()





), will also play some sort of role, as they were headed to the Sprawl at the end of Extraction.

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