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Type: Posts; User: Peter Satera

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    [ANIM] Thanks Rees303 and Oscar! Yeah, I still have a...

    Thanks Rees303 and Oscar! Yeah, I still have a lot on, but my intent is really to make it happen. :) We certainly do need Joe Zombie concluded! XD

    Looking forward to seeing more Oscar! :)
    ...
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    [ANIM] He Oscar! Yeah, it's great to get back to it, my...

    He Oscar! Yeah, it's great to get back to it, my lip sync could do with a bit of work, but there's a lot to do, so im bashing through it as much as I can. It's fantastic to see both our productions...
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    OooO! Thats a nice new addition. yeah im not...

    OooO! Thats a nice new addition. yeah im not using CC, but thats really good! :D
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    [ANIM] Rival 5: TFC Character Changes

    Rival 5 Went through some character changes mentioned above. Here is an image showing the differences between Rival 4 and Rival 5. If you ever want to talk or critique about a certain WIP shot,...
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    [ANIM] Rival 5: The Final Confrontation

    Quick intro:
    Hi there! I'm not sure many of you know me, but I started stick animation back in 2002. I was about when Oscar started his Castle series, and with the return of him on Castle it's...
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    My Apologies. Bad habbit! :) You're...

    My Apologies. Bad habbit! :)



    You're absolutely right, software engineering is much more than that. In the games industry though it will cover everything from engine, to art/code tools, QA...
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    Yeah, I don't know him. But yup, excellent...

    Yeah, I don't know him. But yup, excellent concept artist, knows how to really portray a mood! :)



    Avver...what are you talking about? He's not looking to be a programmer or a designer. These...
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    Game design is not an art job, its someone who...

    Game design is not an art job, its someone who designs the games gameplay and progression. They are required to script levels with code and design the main concepts of the game. Graphic design will...
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    The posters look great! One thing I love is how...

    The posters look great! One thing I love is how everyone has embraced the change to 3D and to basically a human character and the blend with them. It's something I considered and ended up not doing...
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    If you mean the Nvid tools for them NvidDevTools...

    If you mean the Nvid tools for them NvidDevTools then yeah. They aren't that great for changing. If you mean Quixel Suite though, then Ive used it a bit, but chucked it fairly quick due to it wasn't...
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    You can take your texture and generate maps...

    You can take your texture and generate maps without touching Zbrush for quickness.

    Look into CrazyBump, Shadermap 3 or Knald (both more for game art really) or the free 'awesome bump'...
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    Try not to panic. I work within the games...

    Try not to panic. I work within the games industry (worked on games such as Need for Speed, SolarFluxHD, Observatorium, etc) and we don't depend on degrees or qualifications like other jobs. What...
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    Yeah, basic things like zooming in and the brush...

    Yeah, basic things like zooming in and the brush doesnt have a switch which allows it to be relative to a pixel size (like photoshop or toon boom), rather than stuck relative to the screen size is...
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    FK (Forward Kinematics), IK Inverse Kinematics,...

    FK (Forward Kinematics), IK Inverse Kinematics, and CAT (Character Animation Toolkit) (a 3ds Max tool). Morph Targets (morphing a mesh)

    Forward Kinematics is the process of animating a joint or...
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    Hell yeah! Love a bit of nostalgic animation! ;)...

    Hell yeah! Love a bit of nostalgic animation! ;)



    Yeah, it's great to speak to you again! It's been years! You're absolutely right about how a better production calls for more time and...
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    Hello! :D You've pulled me out of hiding!

    Oscar! What are you doing!? You're opening wounds! Don't do this me! :P

    What Oscar is referring to is this: rival5wip



    Yes..yes I am. ;)
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    Yes, life does have a way of handing you very...

    Yes, life does have a way of handing you very time consuming activities which are dependant on your own survival.

    IN a sentence. Its a bi**h.
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    Yeah, I can understand exactly what you mean. ...

    Yeah, I can understand exactly what you mean. The way you would work around it is that you storyboard your shots for consistency, then listening(while noting) to the time of the music and then...
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    Rofl. Love the new tag Netrosis! ;) Thanks! ...

    Rofl. Love the new tag Netrosis! ;) Thanks!

    Dont worry about the n00b thing. It gave me a good laugh! Quite nice to be honest, makes me feel less...ancient.
    ;)
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    Hey Oscar, you wont be able to get the same...

    Hey Oscar, you wont be able to get the same effects from Toon Boom when doing stick animation. Ive used it for about 4 years now and its superb, but for traditional animation, you wont be able to...
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