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Silhouette
March 12th, 2006, 06:41 AM
I made this to

test a few things. Thin sticks with hands, blood, freehand guns and overall

animation. The guns were drawn without detail on purpose so that i could show

them on different angles

easily.

http://img238.imageshack.us/my.php?image=fall6ui.swf

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Netrosis
March 12th, 2006, 08:40 AM
very basic. but in

terms of physics it was good. and the hands thing was cool too. Keep on

working on it, you have the potential.

`seCks
March 12th, 2006, 09:24 AM
very nice, animation wise it was very good, ur

"art" backrounds and stuff was lacking but im sure its just cos it was a test

fing - as netrosis said u have potential - look forward 2 seeing a full

animation from u in the future

- gd luck :clap:

Fu
March 12th, 2006, 11:15 AM
yea

great animation, if you want to be really pro you can try putting a shine on

it.

VipER X
March 12th, 2006, 12:22 PM
heh, that was cool!

but the second stick's movements were a bit dodgy

paolo_viper
March 12th, 2006, 01:15 PM
very basic. but in terms of

physics it was good. and the hands thing was cool too. Keep on working on it,

you have the potential.
Agreed

Jaded
March 12th, 2006, 02:43 PM
When the guy gets shot, if you look its weird one of his arms looks like it

takes a while to hit the ground, thats the only thing i find wrong with it.

8/10

Fu
March 12th, 2006, 02:44 PM
where did that gun

come from? He had no pocket

VipER X
March 12th, 2006, 04:24 PM
When the guy gets shot, if you look its weird one of his

arms looks like it takes a while to hit the ground, thats the only thing i

find wrong with it. 8/10

yeah thats what i meant by dodgy.

Silhouette
March 12th, 2006, 10:27 PM
Thanks guys. I'm

pretty sure I'm never gonna end up doing a full length animation in this

style. I just don't have the time or the motivation.
About the arm

hitting the ground when he hits the ground he kinda rolls to one side and so

that arm which is the arm on the far side has to come over the body before it

hits the ground. I may not have displayed that properly.
Also he's a

stick figure you can't see his clothes or belt or holster but I'm pretty

sure they're there and that's where the gun comes from. That's the mystery

of the stick figure.:D

Netrosis
March 13th, 2006, 08:26 AM
Thats the thing about

stick animation, you have to learn how to do these kind of things, and make

it still look realistic.

Oh and I just saw you're an Aussie!

sweeeet!

Silhouette
March 13th, 2006, 10:54 AM
Haha yeah I'm

Aussie but I live down down under in Victoria.
It was just a test and I

wasn't really testing where guns come from on stick figures. If I ever did a

serious animation I would certainly try and make it as realistic as

possible.

VipER X
March 13th, 2006, 04:01 PM
motivation? heh, you got a good review from

netrosis, that's not enough?

Silhouette
March 13th, 2006, 10:56 PM
Sadly no. A good idea gives me motivation but then when I try and animate it

I get bored and stuff it up and then just give up. With shorts and tests i

don't have anough time to give up so that's why I like them.

VipER X
March 14th, 2006, 06:06 PM
heh, make a series of shorts, like episodes,

only 2 seconds long... lol

Blackout
March 15th, 2006, 12:35 AM
very good :D thumbs up... very smooth.. n

fix the hand in 2nd guy.

Timothy X
March 22nd, 2006, 09:31 PM
it was good, a little choppy in some places but not very

noticible. make em longer now :D